package persistence;

public class HallFascade 
{
	//member variables
	private int ID;
	private String RoomNumber;
	private int SeatCapacity;
	private static int ID_Counter;

	//constructor
	public HallFascade(int ID, String RoomNumber, int SeatCapacity)
	{
		this.ID = ID;
		this.RoomNumber = RoomNumber;
		this.SeatCapacity = SeatCapacity;
	}
	
	//ACCESSORS AND MUTATORS
	public int getID() {
		return ID;
	}

	public void setID(int iD) {
		ID = iD;
	}

	public static int getID_Counter() {
		return ID_Counter;
	}

	public static void setID_Counter(int iD_Counter) {
		ID_Counter = iD_Counter;
	}
	
	public String getRoomNumber() 
	{
		return RoomNumber;
	}
	
	public void setRoomNumber(String roomNumber) 
	{
		RoomNumber = roomNumber;
	}
	
	public int getSeatCapacity() 
	{
		return SeatCapacity;
	}
	
	public void setSeatCapacity(int seatCapacity) 
	{
		SeatCapacity = seatCapacity;
	}
	
}
